• M
    Medy

    It really doesn't matter outdated or not, just a personal opinion. I am not using any of them except nemesis dungeons, that's why for me there is no interest. For some other guys it is definitely opportunity to get nemesis F2P which is great too, no doubt in that.

    But the point of this post is not about nemesis's but about making rewarding system a little bit better and a little bit more competitive, that`s all.

    I don't really understand why not to make a little bit better rewards for each node and to remove some rewards for each lose?

    posted in General Discussion read more
  • M
    Medy

    Yes I know about grand duels. And yes it is interesting to play with monsters I don't own.

    However just to play and to win are different things. To play, I can just spend 4 free tokens a day to have a little fun. To win and go to grand duels I need to invest a lot of actual time and efforts.

    And frankly speaking collecting nemesis souls to get a random nemesis or pay a lot more souls to get specific cells is not too appealing to me because in my opinion nemesis monsters are kind of outdated and investing a lot of efforts to get one is not for me, but this is my personal view, for a new players I am sure it is some kind of fun.

    Also including food and gold in rewards indicates SP main target for classic duels are new players, isnt it? 🙂

    posted in General Discussion read more
  • M
    Medy

    In live duels opponent once possessed is just recharging.. not always but very often. Why is it done so, very frustrating

    Also I picked up a few times Saulot and his mega possession move works right away and yet should be a subject to warm-up.

    In general it is done good and fun but I would say rewards should be a little bit more to keep greater interest over time, may be a few gems for a last battle reward too because amount of time and efforts required to win 6 battles is a lot, requires to know a lot about monsters skills, stats and tactics and after a few duels i personally started to think if it is worth to win all 6 battles of another one just for a few elemental cells. I mean it is fun to do a few but for more kind of boring, at least for me...

    May be SP can introduce bigger rewards and also a way to lose some too to make it more interesting, more competitive and more worth spending a lot of time on it.

    For example higher rewards for each node but also removing 50% of accumulated rewards on each lose. Something like this would make more sense and keep more desire to come back again and spend some gems to do more duels.

    posted in General Discussion read more
  • M
    Medy

    I think anything without area status caster will become less desirable soon so nemesis era is finishing anyway, except certain events like nemesis dungeons

    posted in Events read more
  • M
    Medy

    I think this is about nemesis souls and buying chests with them

    posted in Events read more
  • M
    Medy

    Thank you 🙂 that would be nice to work as intended 🙂

    posted in General Discussion read more
  • M
    Medy

    @marianne-van-es yes but I thought may be resurrection will interpret as a start condition but apparently its not, I`ve checked with mistery which can carry same relics and its not the case

    posted in Events read more
  • M
    Medy

    Can someone explain me please how Atums armor has to be used to trigger it twice? According to its description it has 2 uses?

    posted in General Discussion read more
  • M
    Medy

    Thank you, another question, in case if Uriel essence revives monster and there is also Atums armor, will armor be given a second time on resurrection? In Atums armor description there are 2 times specified but normally it gives armor only one time.

    This is question actually related to LLum and its worthiness for nemesis dungeons.

    posted in Events read more
  • M
    Medy

    Will Uriel essence revive LLum in Nemesis dungeons where resurrections are prohibited?

    posted in Events read more

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