• Rob LeDrew

    Hey that's great, thanks for sharing your improved formula!

    Looks like mine was off by .0028% in your example. How embarrassing 🙂

    posted in Monster Discussion read more
  • Rob LeDrew

    @STAR.parts said in Report bugged skills here:

    Found a bug clearing Fatids 2-turn death counter. Used Fatid's "Vein Worms" skill to revive Enypiast leaving him with 2-turn death timer. If Enypiast clears this condition on first turn using "Abyssopelagic Zone" then he is cleared of effect and match goes on. However, if this move is used at start of turn 2/2, then Enypiast dies right before condition is cleared which causes game to freeze for a second, then force close itself. This happened two matches in a row.

    Not only am I able to replicate this behavior, it actually crashes the game and the whole thing force closes back to the Android launcher.

    Steps to reproduce:

    1. Use traitor eater on another monster (inheritor in this case)
    2. Use vein worms to resurrect your monster
    3. Use your other monster to clear negative effects on ally team (in my most recent case, this was Darminth's BG)

    The game just freezes up for a second or two (all animations stop) and then force closes.

    I've re-created this force close bug on three separate android devices running the latest version of ML.

    posted in Bugs read more
  • Rob LeDrew

    The death counters cast by Fatid are able to be cleared when I play, but if the death counter is cleared by the monster who themselves has the death counter, the game force closes. It's happened several times to me with Lord Mindson and Nadiel fighting with Fatid in the Adventure Map.

    posted in Bugs read more
  • Rob LeDrew

    I mean... it was free. 15 cells is better than zero cells in my opinion.

    That said, I'm hopping on this thread to mention that it is odd that you have to close and re-launch the game every time you buy a ladder chest in order to see the 'next' rung of the ladder.

    Having to re-load the game 6 times in a row to get all the chests is silly, also in my opinion.

    Thanks for your time.

    posted in Bugs read more
  • Rob LeDrew

    This same exact issue is back! This time I took 3 screen shots proving it.

    1. Sidebar advertising heroic orb sale
    2. Splash ad for heroic orb sale, showing over an hour left
    3. Shop itself, showing NO discount for orbs

    I tested this on 3 devices, with both my son's (pictured) and my accounts. We have version 6.6.2

    0_1530321409293_exhibita.jpg 0_1530321413640_exhibitb.jpg 0_1530321417867_exhibitc.jpg

    posted in Bugs read more
  • Rob LeDrew

    I have 90/90 habitats and 175/175 spaces in the Vault occupied, so I have no way to move my habitats. They are entirely land-locked.

    I cannot click these items, the hit box of the legendary habitat is so large, you cannot click other items next to it, even when using a mouse to finely aim.

    ![alt text](0_1530228245628_cantclick.jpg image url)

    posted in Bugs read more
  • Rob LeDrew

    @Isaac-Louis-Grah I started having this issue today with BlueStacks 3N. Turning on 'advanced graphics mode' fixed it, for whatever reason.

    posted in Bugs read more
  • Rob LeDrew

    I was playing a PVP game when the following occurred. Based on my current setup, it's easier for me to attach the images using my web browser so I apologize if this is not the correct place to post this information.

    Problem description: My monsters were in an infinite loop of attacking (the other player never got a turn).

    Steps to recreate: I have only seen this happen once, unfortunately the only way to continue was to abort the battle and concede defeat.

    Expected behavior: The opponent eventually gets to attack

    In short, I pressed attack moves constantly but the battle could not be won as the opponent had the 'cant attack' skill and never received a turn to clear it. None of my monsters had the 'remove positive' skill for me to cancel it out, so the game was stuck in infinite limbo.

    I took two screenshots. One from in-game where you can see I am unable to attack and forced to forfeit despite strong probability of having otherwise been victorious.

    0_1529455067376_Clipboard01.jpg 0_1529455073702_Clipboard02.jpg

    Just putting it out there in case anyone else has seen this odd behavior. Thanks for your time.

    posted in Bugs read more
  • Rob LeDrew

    So... you gonna add the name of your team so people can join?

    posted in Team Hall read more
  • Rob LeDrew

    In my case, two physically separate devices with two different accounts (my son and I) saw the icon in the side bar advertising that the orb rush was coming up. When we viewed that modal window with info, it said it was starting in a few hours, so we watched patiently for it to start.

    Once it "started", we clicked in to get the orbs, and they were not on sale, When it went back out to the game view, the sidebar icon was gone and we could not re-enter.

    I remember that it said there was 34m left of the sale, not until the sale began, not that it helps anything. We are running 6.6.1

    posted in Bugs read more

Looks like your connection to Socialpoint Forums was lost, please wait while we try to reconnect.