• sansot

    0_1500502428151_red_right_arrow_100.jpgStats Sortable List0_1500502453979_red_right_arrow_100.jpg

    Here is an excel spreadsheet that is fully filterable and sortable. You can organize by monster number (from the Monstagram), monster name, rarity, elemental types, books, relics, and stats (power, life, and speed). I've also added the trait or immunity each monster has. You'll need a recent version of Excel to run the macros properly (and may need to Enable Editing and then Enable Macros when you first load up the spreadsheet). If you find they don't work, just download the imageless version (at the bottom of this post) and use advanced filtering (described below).

    HOW TO USE THE SPREADSHEET
    To filter, simply click the image of the rarity, element, book, or relic you want to see. To clear a filter, just click the corresponding button to clear that particular filter. To clear all filters, just click the clear all filters button on the far right (you may get an error message if the filters are already cleared). The filters are additive: you'll see monsters that have ALL the items you've selected, click as many as you want! Only rarity and relic filters allow you select one at the time. If you notice all the extra columns on the right, leave them alone: that's where the magic is.

    ADVANCED FILTERING
    For advanced filtering, click the arrow at the top column to filter, move down to Text Filters, then select "Contains..." This will open a pop up window where you can type the word you want shown (e.g.- fire, female, trap, etc.). It's not case sensitive. If you want to do a little more advance filtering (like filtering all water/thunder monsters), in that box that popped up, click the radio button for "And", hit the drop-down box right below it, click "contains" and type the second term you're looking for. If you want, for example, to see all monsters in Dragons and all monsters in Underworld (not just those in both), click that "Or" radio button. If you need any help navigating the filters, feel free to post on here and let me know.

    SKILLS
    For the skills, I only pulled from skill groups 2 and 3, since skill group 1 is pointless 99% of the time (I know there are rare exceptions, so feel free to shout out any you think might need to be included). If an effect has only 50% chance of hitting, I haven't included it. I only included stamina drain skills that sap 50% or more of an enemy's stamina (so, I haven't included Stamina Leak or an attack that drains 25% stamina, for example). This should help you in narrowing down where to put your speed runes. At the present time, skills data is only available for legendaries.

    SELECT
    On each sheet, there is a column labelled "Select". Use this column to compare particular monsters with each other. Or use it to keep track of monsters you own. If you type in an 'x' (without the quotes), the star icon at the top will automatically filter this column.

    DAMAGE CALCULATOR
    The second tab at the bottom is a damage calculator. The highest powered attacks for legendaries should help you decide where to focus your strength runes.

    Only legendaries are in this list, as you're not likely using another rarity to attack with. One of the many factors in damage calculation is your monster's level compared to the defending monster's level. As my stats are intended to help you decide which monster to choose (compared to other monsters) this formula assumes both you and the defender are level 100. The sheet already has the monster's base power and highest attack value filled it. If you want to know the damage output of any skill, just plug in that damage value of that skill instead.

    There are other damage modifiers there as well after you get the base damage. Element Damage refers to a regular attack (1), strong (1.5) or weak (0.5) attack, or some other kind of elemental weakness like sticky lava, light weakness, etc. (1.8). The options there are fixed so just select the one that applies. Attack modifiers are for things like damage boost (1.5), double damage (2), or triple damage (3). Again, the numbers there are fixed and, if normal damage, just leave 1. For runes, add up your total strength rune bonuses and convert it to a decimal (move the decimal point over two places). The formula will take care of the rest.

    MISCELLANEOUS INFO
    Don't just view it in your browser (it'll look awful and won't be interactive). Be sure to download it.

    Stats Sortable List
    Imageless Sortable List

    If you see anything needing fixing, let me know! The link in this post will always have the latest version. Hope this helps everyone!

    posted in Monster Discussion read more
  • sansot

    Here's my analysis of the best attackers out the Spirits book! The Spirits aren't the best damage dealers compared to some other books, so you likely won't be relying on many of them for that role.

    0_1498258227681_Spirits.jpg

    First, let's take a look at the ranking of highest damage output for the strongest AoE attack of each monster:

    • Uria's Pet
    • Tempest
    • General Uria
    • Glitch
    • Lux Aura
    • Noctum
    • Uriel
    • Commander Alvid
    • Uru
    • Sylvannis
    • Scryb
    • Goldfield
    • Lostyghost
    • Singularis
    • Totem

    And now the ranking of highest damage output for single target attacks:

    • Uria's Pet
    • Sylvannis
    • Tempest
    • Commander Alvid
    • General Uria
    • Lostyghost
    • Uru
    • Lux Aura
    • Noctum
    • Glitch
    • Uriel
    • Singularis
    • Goldfield
    • Scryb
    • Totem

    Tier 1:

    0_1498258785216_Urias_Pet_3.jpg
    With nothing more than his base damage, Uria's Pet tops both lists. His attacks (without any modifications) deal WAY more damage than any other Spirit by far. With a single target skill that deals 85 Thunder damage, no other Spirit comes close. However, that's just about the only thing he does. One skill can daze a single opponent and his trait is the awesome "Tough". Unfortunately, to maximize his damage potential, he has to be paired with a support monster who can give him damage boost or double damage. Lastly, he's kind of a glass cannon; he deals big damage, but has extremely low life.

    0_1498259132187_General_Uria_3.jpg
    General Uria is in much the same circumstances as his pet, although he has more life. He deals heavy damage and is Tough, but not much else.

    0_1498259294520_Tempest_3.jpg
    Tempest is one of the monsters in this game that can be a denier or an attacker. I like to load mine up with speed runes and let him stun and blind all my enemies, but he does have some hefty damage output as well. If you ran him with strength runes and paired him with another monster to boost his damage, he too can put a hurt on the enemy.

    0_1498259541155_Glitch_3.jpg
    Glitch is a great overall monster. Like Tempest, I recommend using speed runes on Glitch. His Kill Switch ability corrupts a single target (same as possession) and glitches it, giving it double damage to use on its allies. Just be careful using this ability on a Hardened or Tough opponent, you might give them double damage without the corruption! He also can give a random negative effect to all enemies, drain some stamina, remove good effects from enemies, can heal himself, and is immune to possession.

    0_1498259988705_Lux_Aura_3.jpg
    Lux Aura, like most light monsters, is immune to blind. But the real draw with her is her ability to give an ally (or herself) double damage and precision. She can also give her whole team precision, most of their energy, and remove all debuffs in one move. After she's boosted, she can deal 60 Light damage to a single target or 40 Light damage to the whole enemy team.

    Tier 2:
    0_1498260166516_Commander_Alvid_3.jpg
    Commander Alvid doesn't have the highest damage output, but she deals all sorts of negative status effects to the entire enemy team: burn, poison, and removing energy (if you keep a skills group 1 ability). Most monsters won't last more than a few turns after Alvid has hit them. If you can boost her damage, she does have a decent single target attack that can decimate an enemy. I personally recommend running her with speed runes, so you can get those status effects attached sooner.

    0_1498260412266_Uru_3.jpg
    If Uru's skills or base stats were a bit better, he could be an amazing attacker. He has an ability to give damage boost to all his allies, but that's the only thing it does. It almost feels like a wasted turn. So many others can boost damage and do other things. He also has an AoE stun ability and is another you can build as a denier or attacker.

    Honorable Mentions:
    0_1498260665028_Singularis_3.jpg
    Singularis has no high damage output, but he has one ability that gives instant to death to all enemies after 4 turns. I find most battles end before then, but it's very helpful if you're up against a tank like Ouros. He can also slow an enemy and give himself haste. But I find monkeying with in-battle speeds always makes things weird.

    0_1498260868852_Sylvannis_3.jpg
    Sylvannis has a very high damage single target attack, can poison all enemies, and heal his allies. There are so many monsters who can do more damage than him, but he's worth mentioning when compared to other Spirits.

    Others:
    0_1498263877255_Goldfield_3.jpg0_1498263884864_Uriel_3.jpg0_1498263893133_Noctum_3.jpg0_1498263903219_Scryb_3.jpg0_1498263912314_Lostyghost_3.jpg0_1498263920700_Totem_3.jpg

    Goldfield is an easy legendary to rank up as he is breedable, but he's a supportive monster, not a damage dealer himself. Uriel has the almost unique ability to resurrect fallen allies. He can also heal, blind, and daze, but he's not known for dealing damage. Noctum and Scryb are more supporters/deniers. Lostyghost doesn't amount to much of anything. And Totem was... an interesting experiment on SP's part.

    posted in Monster Discussion read more
  • sansot

    Major update to the list. I've updated the original post, but here's what's new.

    I have now included a column for books (a now necessary filter given the dungeons and team wars we're getting). Because many monsters are in more than 1 book and the way Excel handles things, it's difficult to just have the drop down list to find all the monsters for the book you're looking for. HERE'S WHAT TO DO: Click the arrow to open the drop down menu on books. Instead of manually selecting with the checkboxes, go down to "Text Filters..." and then click "Contains". In the new window that pops up, type in the book you're looking for and hit "Ok" or press enter. Then it'll filter all the monsters in that book.

    HOW TO USE THE DAMAGE CALCULATOR:
    Only legendaries are in this list, as you're not likely using another rarity to attack with. One of the many factors in damage calculation is your monster's level compared to the defending monster's level. As my stats are intended to help you decide which monster to choose (compared to other monsters) this formula assumes both you and the defender are level 100. The sheet already has the monster's base power and highest attack value filled it. You may not be running that skill, so feel free to plug in your own attack value in this column.

    There are other damage modifiers there as well after you get the base damage. Element Damage refers to a regular attack (1), strong (1.5) or weak (0.5) attack, or some other kind of elemental weakness like sticky lava, light weakness, etc. (1.8). The options there are fixed so just select the one that applies. Attack modifiers are for things like damage boost (1.5), double damage (2), or triple damage (3). Again, the numbers there are fixed and if normal damage just leave 1. For runes, add up your total strength rune bonuses and convert it to a decimal (move the decimal point over two place). The formula will take care of the rest.

    I got the formulation during a discussion on this thread:
    https://forums.socialpointgames.com/topic/855/who-is-arguably-the-best-monster-for-dealing-huge-damage-in-one-hit

    posted in Monster Discussion read more
  • sansot

    I REALLY hope this thing works on everybody's computer. It runs on mine just fine and I'm using a cheap Lenovo laptop.

    Sortable Stats Spreadsheet 2.0 is here! As always, the first post has the most updated link as well.

    Here is a screen recording of me just clicking around using the spreadsheet. As you'll see, the information previously on the skills tab is now incorporated into the main sheet! Now in a super easy to use "just click the picture and it'll sort" format!

    Elements, books, and skills are all additive filters. This means it'll filter whatever you have active. Have "Stun" and "Freeze" both active? It'll filter monsters that have BOTH stun and freeze. Have "Thunder" and "Dragon" selected? It'll filter monsters that both of the thunder element and in the Dragon book. Rarity and Relic are additive with the other groups, but exclusive within themselves. This means you can only select one rarity at the time (and only one relic at the time).

    Lastly, there's a star icon up there too (in the spreadsheet, not the video). In the "Select" column, if you put a 'x' (without the quotes) into the cells you want to select, then click that star, it'll automatically filter to those you've selected.

    posted in Monster Discussion read more
  • sansot

    Big update today. Added some missing stats that were just released. Even bigger, I've redone the skills sheet. I added relics to it, in case you wanted that as an additional filter. More importantly, I've separated out various denial skills (like mega stun, mega freeze, cooldowns activated, etc.) and added a few more effects: evasion, extra turns, and mirror mirror.

    posted in Monster Discussion read more
  • sansot

    I thought it'd be fun to go through the various monsters and point out cultural references SP has put into the game. Some have been discussed in detail before, but I thought an exhaustive discussion might be interesting. Here are the commons, uncommons, and rares. I'll update the thread with more discussion over time.

    Tyrannoking

    His description begins with “Hail to the king, baby!” This line was originally spoken by Ash in the classic horror comedy Army of Darkness. It’s also subsequently been used by classic shooter hero, Duke Nukem.

    Bloomskips

    Bloomskips’ description makes clear that SP wants you to think of the Piranha Plants from Super Mario Bros.: “Bloomskips feel at home when popping out of dark, tight spaces like pipes! Just hope that you aren't a plumber or he's coming for you!”

    Heimdal

    Heimdall (or Heimdallr) in Norse mythology is a being with foreknowledge, vigilantly keeping watch for Ragnarok. This monster shares little more than a name and Nordic look with him.

    Metanephrops

    This monster gets its name from metal, obviously, but also the scientific name for the lobster family, Nephropidae.

    Djinn

    Djinn’s description references the Disney movie, Aladdin, saying that “you’ve never had a friend like him before!”

    Bonbon

    His description seems to reference the hilarious (and explicit) song, “Tribute” by Tenacious D. In that song, Jack Black sings that “this is not the greatest song in the world, no, this is a just a tribute.” Similarly, Bonbon is not the greatest monster in the world, but is just a tribute.

    Koopigg

    His name and turtle design are references to Mario’s nemesis, King Koopa (or more often in modern day, Bowser). His description says that he’s King Koopa’s son and that you won’t find him kidnapping princesses.

    Rudicius

    Rudicius’ name, description, and even appearance seem to reference the ancient wise man, Confucius.

    Molem

    His description mentions the fall of Helmantica. This is an ancient city now known as Salamanca in Spain. The city itself was captured and occupied by various peoples and groups throughout history. His name is obvious play on the mythical Golem creature of Jewish folklore.

    Boneticore

    Boneticore’s name and design are inspired by the Persian mythological creature, the manticore (a human’s head, a lion’s body, and a spined or sometimes scorpion tail). Like the Boneticore, whose special attack is called Spike Cloud, the manticore hurled quilled spikes at his enemies.

    Metaselach

    Given the liquid metal, shapeshifting, his design reminds me of the T-1000 from T2. I don’t know that he’s a direct reference to the time travelling machine from the future or if he’s merely inspired by that sort of design.

    Garuda M3

    Nothing in Garuda M3’s design seems to reflect his namesake, but Garuda is a mythological bird-like creature most often ridden by the god Vishnu.

    Crux

    Crux’s special attack is called “Swerda,” a derivation of the Norse “sverd” meaning “sword.”

    Dan Felino

    If you couldn’t guess, he’s an on the nose reference to Dan Marino, the famous Miami Dolphin quarterback.

    Trevor

    Trevor is the living embodiment of various Irish references from his design to the names of each of his attacks.

    Crushmore

    Do I need to explain the references to Mount Rushmore?

    LaCroc

    Named and designed for the French tennis player René Lacoste, who was nicknamed “The Crocodile.”

    Nereida

    Nereids were sea nymphs out of Greek mythology.

    Cristobal

    Like Crushmore, Cristobal is an obvious reference, this time to the fabled explorer, Christopher Columbus.

    Hedgy

    Released during the Videogames Maze, what other classic hedgehog could this be a reference to other than the super fast, ring collecting Sonic the Hedgehog?

    Nanukk

    Nanook is a mythological/religious figure of the Inuit people who was connected with polar bears. Nanukk, on the other hand is a sort of walrus but is certainly a creature of the north, from where he is inspired.

    posted in Monster Discussion read more
  • sansot

    Just for anyone's information who cares, I will get back to this. I've been busy working on the wikia page and that's taken a lot of attention. I will get back to this little project, I promise! And in the future, my hope is to incorporate it into the wikia.

    posted in Monster Discussion read more
  • sansot

    Depends on how you play, man. I don't think I've spent $20 on this game over the course of 2 years. Pay to win is definitely a dynamic here, but is NOT necessary. I think SP has done a great job of catering to whales who are willing to put down some serious cash while at the same time allowing us cheapskates and freeloaders enjoy the the game.

    posted in General Discussion read more
  • sansot

    I ended up not using pivot tables, but I'm happy with how it turned out. Check out the shiny, new spreadsheet. First post updated with this new link as well and instructions.

    Basically, it's a one-click graphical interface now to filter the various columns.

    posted in Monster Discussion read more
  • sansot

    Updated through Cloud. Also corrected a couple mistakes in the books column. Lastly, swapped out the book images for what's on the Wiki, which I like better than the screenshot crops I used to have.

    posted in Monster Discussion read more
  • sansot

    Pretty big update today. New monsters added, relics added, and put denial skills on their own tab.

    posted in Monster Discussion read more
  • sansot

    Updated through Nuclear Winter. Merry Christmas everybody!

    posted in Monster Discussion read more
  • sansot

    Minor tweaks. More importantly, updated through most recent monster additions.

    @Boris Sure have! That was one of my first attempts. You might have missed this discussion earlier in the thread, but the only way to make a Google Spreadsheet work so that its filter and sort functions work is to make it fully editable to the public. In other words, if it's protected so that the general public cannot edit it, it will not sort or filter. Which is kind of the point! So that's not a viable option.

    My VERY first goal was to create a site to have all of this online. Just a link to bookmark with a fully sortable and filterable table. So you wouldn't have to go into the Custom Filter part of the filter menu in Excel, just type it in.
    Unfortunately, I know little about website making, even less about Javascript, and nothing about Access (which appear to be the go-to methods of making such a thing).

    Actually, I think making all this an Access database and making a user-friendly, read-only web application for accessing it would probably be ideal. I've tinkered around with macros, command buttons, VBA, and few other things, but there doesn't seem to be a simple solution for how I'd ideally like this thing to look.

    My ideal layout would have rarity, elemental type, book, relics, and possibly trait NOT in the table with the other stats, but slightly separated. You'd click on the fire image and it would automatically filter to just the fire types. You'd click dark and it would filter to just fire and dark types. You'd click either of those again and it would unfilter that element. Same with rarities, books, and the other filters. I'm not a fan of the user-interface of currently filtering things, but it's all I've got at my disposal!

    If someone around here had such knowledge and skill, I'd be MORE than happy to work with them on making (and keeping up to date) said site/database.

    posted in Monster Discussion read more
  • sansot

    So I've updated the IMAGELESS spreadsheet. It's just a lot quicker to update, obviously. The main link on the first post (between the arrows) is the imageless version. I've also only updated the first sheet (with the basic stats). I have not updated skills sheet or the damage sheet. While we're working on the wiki, I don't anticipate updating those. Like I said before, eventually, all of this will make its way over to the wiki.

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  • sansot

    I remember when the rockball/soccer/football monsters were released, it was only 3 of them, the 3 that are in the Monstagram. Then SP did a breeding event for the others and I don't recall them EVER being in the Monstagram. The Vintage Secret Collection is also not in the Monstagram (Fire Lion, Panda, Turtle, and Firanda).

    posted in Monster Discussion read more
  • sansot

    Oh man, I cannot begin to sympathize with this post. The complete inconsistency of skill descriptions is mind boggling to me. I played MTG for years. Something they always did with each expansion was ensure that keyword language was uniform across all cards. Having precise, uniform language is necessary in navigating complex things, like when multiple cards and effects are happening at the same time.

    There's less of that issue in ML, but, yeah, the language is all over the place. I've also never really like the regular vs. exclusive possessions. So, if a monster is immune to possession, he can still be 'hacked' by Hackster. Unless that monster is an Abomination. Then he can't be hit with regular or exclusive possessions. The imbalance always frustrated me.

    posted in General Discussion read more
  • sansot

    I've used the Treasure Cave every time it's available. I've never made it past door 4 without a trap.

    posted in General Discussion read more
  • sansot

    Since the primary goal of the books isn't really collections, it's to mix up combat mechanics, I thought I'd start some discussion on some of the books. Here's my first: the best attackers in Dragons. For this first part, I'm just looking at basic damage output; not factoring in runes or damage modifiers. And I'm only looking at legendaries.

    0_1498224242270_Dragons.jpg
    In looking strictly at the stats, the BEST attackers, when using an AoE skill (if you happen to be running the skill that deals the highest damage, of course) are, in order:

    • Megaosteum
    • Darmith's Pet
    • General Darmith
    • Blockheart
    • Trilops
    • Dracontium
    • Killeraptor
    • Tryon
    • Greedy Dragon
    • Yndra
    • M-2 WYVERN
    • Goran
    • Frostwrath
    • Eggeater
    • Learnean
    • Drekk

    The Dragons with the best single attacks are, in order:

    • M-2 WYVERN
    • Killeraptor
    • Megaosteum
    • Dracontium
    • Darmith's Pet
    • Trilops
    • Tryon
    • Blockheart
    • Greedy Dragon
    • Yndra
    • General Darmith
    • Learnean
    • Eggeater
    • Drekk
    • Goran
    • Frostwrath

    Of course, just because one monster can do higher damage in a single attack does not necessarily mean it'll be the best. We've also got to take into consideration damage modifiers, traits, other skills, and other stats. While I will mention speed here, the speed stat is not likely (in my opinion) to make or break your damage dealer. His job is to kill things. Others on your team are there to immobilize the enemies long enough for your attacker to kill things. References to where monsters rank are only comparing the other legendary Dragons, not all monsters. These are not necessarily in some ranking order (except for maybe my top 3), but more in 'tier' order.

    My top tier starts with:
    Megaosteum
    It's no surprise to see Megaosteum hang toward the top of each list. He's an amazing attacker. His prehistoric power skill refills half his energy, gives precision, and most importantly, double damage. His trait is extremely helpful against fellow Dragons and fire-types: immune to burning (just about every Dragon burns enemies). Compared to the other Dragons, he's got middle of the road life and speed. He's got a single stun skill, which is always nice to have just in case and, of course, he burns things. With some good strength runes and double damage, he's going to one-hit KO any of the enemies. Personally, I think Megaosteum should be your top Dragon pick.

    General Darmith
    Of course the fire general would be toward the top. General Darmith's life is right in the middle and he's the second fastest Dragon. His Tough trait is also one of the best traits in the game. Naturally, he can burn things, but the skills that shine here are his Dragon Soul and Dragon Berserker skills. Dragon Soul gives damage boost and precision to all allies while Dragon Berserker gives himself double damage AND reduces his incoming damage by 50% (both for 2 turns!). General Darmith is a must-have.

    0_1498223902166_Greedy_Dragon_3.jpg
    You'll notice that Greedy Dragon is the middle of both lists for base damage, but there's a couple good reasons you shouldn't keep him there. Firstly, his "The Magnificent" skill gives him damage boost and immediate extra turn. Most others have to wait another go 'round before taking advantage of a boost, but his is straight away. When that boost is factored in, Greedy Dragon deals both the highest AoE and single target attacks of the Dragons (until they get theirs, but by then, Greedy Dragon may have already killed them!). Additionally, he burns, stuns, and steals life. His trait (energized) is probably the worst trait in my opinion. His life is in the middle and he's tied for 3rd in speed.

    I begin my second-tier picks with:
    0_1498223921459_Dracontium_3.jpg
    Dracontium has some decent qualities going for him. He's immune to burn, burns enemies, stuns, can give himself precision, and most importantly, gives himself double damage (while dealing damage to an enemy). However, neither his life or speed are particularly good.

    0_1498223939457_Trilops_3.jpg
    Trilops seems more like one of those ancient horseshoe crabs all beefed up than a dragon to me, but whatever. He's immune to stun and he has multiple stun skills. He can give shields, but I'm not a big fan of them, personally. He's not bad, but he doesn't really have anything that makes him shine, to me.

    0_1498224021144_Darmiths_Pet_3.jpg
    Darmith's Pet is another heavy hitter. He also has a skill that deals damage and grants him a damage boost. His trait is the standard, and wonderful, General trait: Tough. Unfortunately, he has the worst life out of all the Dragons and he doesn't really do anything other than burn enemies. Unless you've got him paired with a decent denier (or two) Darmith's Pet may not live long enough to do real damage to the enemy.

    0_1498224032340_Killeraptor_3.jpg
    Killeraptor stays in the top half for AoE damage but is second for single target damage. While dealing damage, he can give himself double damage, but doesn't really do much else with his attacks (he has a shield skill, but whoopee...). His trait is Hardened, which is nice and has decent life. His speed is middle of the road. Given that so many others will, mostly likely, be using fire-based Dragons, it's nice to have a high damage dealer of another type.

    0_1498224048123_Yndra_3.jpg
    Yndra doesn't impress much on the stats front, but has some great skills. After dealing damage, he can give himself one more turn (I LOVE extra turns). He can also ignore all incoming damage for two turns. Lastly, he has a skill to give himself precision and double damage, but at the cost of 1/4 of his life. Of course, if you used Waves and Particles to avoid attacks, you won't have to worry about the enemy hurting you any worse. If his stats were better or he didn't require so many turns to deal enough damage, I'd rank him higher.

    I consider these guys third-tier:
    0_1498224061942_Tryon_3.jpg
    While Tryon does deal decent damage, he cannot boost his own damage, relying on another monster to do so. If you couldn't tell at this point, I favor a damage dealer being able to increase his own damage output (because you don't have a guarantee of what other monsters you can choose from). He's immune to burning, does a lot of burning, and can stun. His life is on the lower end and he's the absolute slowest of all the Dragons.

    0_1498224078178_Blockheart_3.jpg
    Blockheart can deal some good AoE damage, can give himself damage boost when attacking, and has the benefit of not being a fire-type. The rest of his skills, though are why he's where I've ranked him: daze, remove debuffs, damage reduction; unimpressive to me.

    0_1498224090520_Learnean_3.jpg
    Learnean has the benefit of status effects that help him. He burns, poisons, stuns, and removes stamina. His hardened trait is nice and his speed is decent. If you can boost his damage output with another monster, his single target attacks can deal some damage, but so many others can already do the same or more.

    0_1498224147825_M-2_WYVERN_3.jpg
    Honorable mention to M-2 Wyvern who blows everyone else out of the water with the highest (by far) single target attack (80 special damage), although he doesn't impress with his base AoE attack. While he can burn enemies, stun a single target and drain 50% stamina from all enemies, he can't increase his own damage output. You'll have to pair him with a supportive monster who can increase his damage if you want him to be useful.

    Others:
    0_1498224163837_Goran_3.jpg0_1498224178391_Frostwrath_3.jpg0_1498224199838_Eggeater_3.jpg0_1498224218205_Drekk_3.jpg
    If you're using Goran, Frostwrath, Eggeater, or Drekk for damage, you're using them wrong. Goran's a tank, Frostwrath and Eggeater are best as deniers, and Drekk is a healer (a class of monster I find wholly useless).

    What do y'all think? Am I overestimating or underestimating anyone? Who are your picks?

    posted in Monster Discussion read more
  • sansot

    @xargul I did literally just write -5 didn't I? Minus 5, not plus 5. Thanks!

    posted in Events read more
  • sansot

    I've seen a lot of similar complaints about monster diversity and inclusion in the monster books. Here's the deal folks (in my opinion), the initial idea behind the books may have been about achieving various 'collections' but that is NOT the guiding principle behind them anymore. Books are now used to help mix up combat in dungeons and wars, this to me seems their primary purpose. With the exception of a new monster who does something better than the old ones, combat previously became pretty stale. You're using the exact same monsters in every war with that element. Mixing up rarities was the only way to shake things up, but as we all know, fighting in a war with commons, uncommons, and most rares is pointless. It's why epics were used more frequently.

    But now we've got more variables. Elements are still used (so 'we can't use this monster in team wars because it's not in a book' is nonsense) but now we have books too. The previous tried and true strategies no longer apply. It adds more complexity and depth to the combat. I LOVE it.

    Now, why not add monsters that clearly fit the theme? Two reasons. First is the collection element. They can't just add a monster or two under the 'page' approach they decided to employ. They have to know that this particular selection of monsters will be a 'page' and grant rewards accordingly. The second is book balancing. They don't want one book to have twice as many monsters as the rest. And while I think there will inevitably be some books that are 'better' than others, the goal here to make things a bit more complex, to require the player to come up with new team combos to get the best result.

    posted in General Discussion read more
  • sansot

    By and large, Dragons are made for damage, not denials, so this one is a fairly short list!

    0_1498224242270_Dragons.jpg

    As always, I like to first break down the monsters by speed:

    1. Frostwrath
    2. General Darmith
    3. Drekk; Greedy Dragon; Learnean
    4. Blockheart; Darmith's Pet; Goran; Killeraptor; Yndra
    5. Eggeater; Megaosteum
    6. M-2 WYVERN
    7. Dracontium
    8. Trilops
    9. Tryon

    Tier 1:
    0_1498224178391_Frostwrath_3.jpg
    No surprise here, Frostwrath is a great denier. With the fastest speed among Dragons, he is without question designed to deny. His skills focus on freezing and draining energy. He's got 3 freeze skills (one of which is a must-have AoE freeze) and 3 skills that apply stamina leak (one them drains stamina on top of applying the leak). Lastly, another skill drains 50% stamina from a single target. His Energized trait is probably the worst trait in the game, but his skills and stats are great.

    0_1498224199838_Eggeater_3.jpg
    When in magic wars, you'll often face Eggeater and for good reason. Firstly, he can possess the whole enemy team (possession, in my opinion is way better than any stun or freeze: not only will you not get attacked, but the enemy attacks itself). His Multi Effect Eggs skill burns and blinds the whole enemy team (blind: the OG deny skill). His other attacks just do a great job of dealing out damage (poison and nightmares). Like many possessors, he's immune to possession himself.

    These monsters I don't necessarily recommend using as deniers, but for comparison purposes here, I mention them. Tier 2:
    0_1498224090520_Learnean_3.jpg
    Learnean is a monster designed with the purpose of burning, poisoning, and dealing some other effects. Among those other effects are stunning single enemies (on 2 different skills), applying stamina leak, and draining half a monster's energy. He's also Hardened, which isn't bad.

    0_1498224147825_M-2_WYVERN_3.jpg
    I only mention M-2 WYVERN here because of two skills. One drains 50% stamina from the whole enemy team, the other stuns a single enemy. In my opinion, he's more of a secondary attacker (he burns enemies and can deal 80 special damage to a single target).

    0_1498223939457_Trilops_3.jpg
    Trilops is immune to stun and has THREE skills that stun single targets. It's very unlikely that you'll use Trilops as a denier, but the skills are there.

    Others:
    MegaosteumGeneral Darmith0_1498223902166_Greedy_Dragon_3.jpg0_1498223921459_Dracontium_3.jpg0_1498224021144_Darmiths_Pet_3.jpg0_1498224032340_Killeraptor_3.jpg0_1498224048123_Yndra_3.jpg
    Megaosteum, General Darmith, Greedy Dragon, Dracontium, Darmith's Pet, Killeraptor, and Yndra are undisputed attackers.

    0_1498224061942_Tryon_3.jpg0_1498224078178_Blockheart_3.jpg0_1498224163837_Goran_3.jpg0_1498224218205_Drekk_3.jpg
    Tryon and Blockheart are more attack-based (although they're not the best in my opinion). Goran is a tank and Drekk is a healer.

    posted in Monster Discussion read more
  • sansot

    Could we get a book filter added to the runes building? It has rarity and element, obviously, but needs book!

    posted in Ideas Generator read more
  • sansot

    Ah snap, y'all. Imageless spreadsheet has been updated with the absolute latest monsters! Per @Andrew-Martin 's idea, I've added remove buffs/debuffs columns to the skills tab.

    Working on something cool for folks with the latest version of Excel that supports Pivot Tables. Stay tuned!

    posted in Monster Discussion read more
  • sansot

    @kaiju I'm working on a more robust filtering system that allows for additive filtering (for example, instead of only seeing, say, thunder monsters, you could filter down to monsters that are both thunder and dark). It also implements the skills tab into the main tab (fully filterable by just clicking the image). Ought to be done at some point in the next week. I'm VERY excited about how it's turning out.

    posted in Monster Discussion read more
  • sansot

    Both spreadsheets updated with the latest monsters (through O'Reilly) and some other minor tweaks and corrections.

    posted in Monster Discussion read more
  • sansot

    Big update today. New monsters added through Nishant's Bodyguard and also updated the new book additions.

    posted in Monster Discussion read more
  • sansot

    @Fox Thanks for responding. I know it's not fun to deal with a bunch of belly aching.

    From my perspective, I'm all for the mechanics of the vault. The problem I have is the cost per slot. It's just too high. My primary motivation in this game is collecting. But because of space, I've got a bunch of monsters I can't craft or hatch, because I'm full. I need to store 50+ monsters (although I'd like to store away even more!). The hundreds of gems this will cost me is unreasonable. Particularly because this is supposed to be a solution for a limitation the game has, not some in game benefit I want. If the cost per slot can be brought down, I'll be a happy camper.

    posted in General Discussion read more
  • sansot

    Updated list through Oikawa.

    posted in Monster Discussion read more
  • sansot

    Well, I am late to the party. I finally got Alex Bone. Was picking out which skills to run and went, "Hey, HakaTaka is a forum member. That's weird. Wait, so is Max. Wait a second..." It was the slowest realization I've ever had in my life.

    posted in General Discussion read more
  • sansot

    Updated this evening with new monsters and fixed a couple minor errors. Winter book is also added, although the graphic isn't there yet, you CAN sort by the Winter book. Lastly, I removed all the monster images from the comments. Given the amount of images already in the spreadsheet and its size, the thing just loads and saves a lot faster without those pictures.

    posted in Monster Discussion read more
  • sansot

    Minor update. Added Baron Traitor and Cryotan. Also added images for the Winter Book.

    posted in Monster Discussion read more
  • sansot

    @Dewei My monster stats spreadsheet includes relics. Got a particular relic you're wanting to put on a monster? It'll help you find all monsters that can equip it. Link to thread in my signature.

    posted in General Discussion read more
  • sansot

    @Suzznee said in Relics by Monster:

    @C0ntr1v3d I have it helps but it locks up my computer which I am not quite sure why.

    Ok, hit that link and download it now. I found that on the second sheet, Excel thought there was data in the 100k rows beneath the table. I've fixed that and the file size has dropped from 6 Mb to .6 Mb! And it still includes images. Let me know if it still locks up your computer and I'll upload an imageless version.

    posted in General Discussion read more
  • sansot

    Updated through the most recent monsters.

    posted in Monster Discussion read more
  • sansot

    Updated through the most recent monsters. Rabooka is in there, but it's not the Wiki yet, so its information is extremely incomplete for now.

    posted in Monster Discussion read more
  • sansot

    With the Monster Wiki apparently dying a slow death, we really need another resource. Supposedly, SP is rolling out something this year that will help make stats and information more clear. Whether that's in-game or online, we don't yet know.

    In my opinion, we'd really need an actual Wiki. The Monster Wiki site is a wiki in name only. We need a crowdsourced, crowd-edited wiki page. There is one that was active before the Monster Wiki took off, but it's been dead for years. I've made a few minor edits here and there and would love to do more on it. I just don't have the know-how or time to learn redoing a wiki from the ground up. My opinion, the templates would need to be redone.

    Anyone out there willing to join me on the endeavor? We could eventually put in to adopt the page (becoming administrators) but that doesn't seem to be necessary to get the work started. I'm looking for a person or two who could help me get the groundwork laid and start putting in information. Anybody have any wikia contribution experience that would be interested?

    posted in General Discussion read more
  • sansot

    @Axell-Despair There are two main types of players in this game, as far as I can tell. Collectors like myself, and competitors. There's obviously some overlap. A collector's main goal is to 'catch em all.' We're more interested in obtaining every single monster (in as much as possible). As such, we're not as interested in ranking up monsters or focusing on runes to be competitive. Only what's necessary to get the monsters we want to collect.

    Meanwhile, the competitors want to 'be the best like no one ever was.' Obviously, they're not going to worry about getting a monster that isn't going to assist them in some battle (whether PvP, Team Wars, or Dungeons). Instead, they'll focus their resources on getting that particular monster, ranking him up, and getting high-level runes and relics on him.

    To actually answer your question, whichever kind of player you are, I don't think it's necessary to find yourself a team just yet. But you won't be hurting yourself by joining one. If nothing else, you'll get resources and possibly some monsters in races, you'll start obtaining War Coins for the Team Shop, and you'll be able to start trading cells (very helpful in getting new monsters or ranking up ones you have!). Just be sure that if you join a team, that you actively participate in Wars and Races. Nobody wants dead weight on their team.

    posted in General Discussion read more
  • sansot

    Updated through Thetys' Bodyguard. Somebody be sure to let me know if any of those stats get changed, since I'm working with very unofficial numbers now!

    posted in Monster Discussion read more
  • sansot

    Y'all:

    alt text
    alt text

    I do not know why but I'm very excited about this.

    posted in General Discussion read more
  • sansot

    @dammitman In total there are 77 monsters not in books. Out of those, only 5 are legendary: Nemestrinus, Lagerchaun, Chocolove, Raccorn, and Gullin.

    I've made an excel spreadsheet to sort and filter all kinds of monster data, including books. Link is in my signature.

    posted in General Discussion read more
  • sansot

    @Fox As we're playing I'm seeing various strategies. I think I'll like it. It adds some more complexity to things. Still figuring it all out at the moment.

    I am concerned, however, about the recovery mechanic. It requires gems to reuse monsters in attack. I fear this will greatly benefit paying players and teams over F2P ones. Either used monsters should completely unusable or they should have a cool down timer (to speed up with gems, like in Team Wars).

    Another option might be that you could reuse monsters to attack, but they wouldn't heal or recharge between battles (like survival dungeons). And then if/when they died, they were completely unavailable.

    It just doesn't seem fair that someone sinking money into the game could overwhelm opponents with the same strongest monsters over and over again.

    posted in General Discussion read more
  • sansot

    It is finished: https://monsterlegends.wikia.com/wiki/Sortable_Stats
    It's not as full-featured as my excel spreadsheets, but the core is there. At this point, I do not expect to continue updating the spreadsheet as the wikia is now my pet project. Go check it out and get involved!

    posted in Monster Discussion read more
  • sansot

    Can't imagine posting a full e-mail address on here is wise. I think it's a spam account/post.

    posted in General Discussion read more
  • sansot

    @darthmason Updated, thanks! New version with corrections to Arcade, Harusami, and Kulkan is up.
    Also, I think those last two columns get all out of sorts when you filter and sort the other columns, so just ignore those.

    posted in Monster Discussion read more
  • sansot

    My preference:

    1. Brontes (AoE stun and single mega stun are awesome)
    2. Deadwolf (very good damage dealer)
    3. Basthet (a good supportive character; Chalice of Life gives your whole team double life, then she can give someone a life shield, making them nigh unkillable for a few turns)
      4/5. Qin and Minotaurus (I'm not a fan of either)

    My other favorite earth monsters (in no particular order):
    Tesaday (when going against thunder monsters)
    Ouros, Atlas, and General Atum are good tanks
    Wildcat and Osteoclast are good damage dealers

    Obviously, it depends on your team itself. If you're talking Team Wars and your other element is Dark or Fire, one of those will likely be a heavy hitter, so you'll need a denier or supporter from Earth (or vice versa, lots of good deniers in Dark too). But if your other element is, say, Water or Light, one of those will likely be your denier, meaning you'll need a attacker for Earth. It's all about flexibility. But Brontes is almost always a go-to for me!

    posted in General Discussion read more
  • sansot

    The damage done by a torture effect is a percentage of the monster's total life, it isn't based on the attacker's strength.

    posted in General Discussion read more
  • sansot

    Are the rewards correct? Because right now, the rewards are the exact same for the first 3 scrolls.

    posted in Events read more
  • sansot

    Pretty sure all the trophies they've given us in the past were of premiere monsters. Those were (in order):
    Vanoss, Mommy, Violet, Dr. Viktor, Singularis, Ape-X, Harusami, Ra'Zhul, Monster D. Vice, Terroriser, H20Delirious, Hoodini, Wildcat, Sylvannis, Leviana, Super Tomato, Vano$$, Lui Calibre, Tesaday, Gangsterosaurus, The Warrior, and Bo Tai.

    posted in Monster Discussion read more
  • sansot

    Yeesh, lots of variables here. Obviously runes change things up drastically, but let's assume equal level runes (or no runes) across the board. Second factor is things like damage boost and double damage. Some damage dealers give these to themselves, some require another monster to give it to them. Lastly are things like weaknesses you can put on your enemy to enhance damage. These effects can drastically change things, especially when stacked.

    Sticky Lava, Debilitating Shadows, Light, Magic, and Metal Weakness makes enemies take +80% damage from fire, dark, light, magic, and metal, respectively. Magnetize is +50% from metal. Standard element weaknesses deal +50%. Discouragement (from General Ingvar) is +50% from light and special. Those are the only ones I can think of at the moment. But, if you stack those up correctly (along with some good runes) you can do some insane damage.

    Just purely looking at the numbers for single target attacks, though, I think Rador wins the prize. Rador currently has the highest power in the game at 3850. By comparison, Kaih the Eradicator is in a distant 2nd place at 3663. Rador also has a single damage attack of 65 special damage. Mine is currently runed up with level 7 and 8 strength runes and that attack (with a damage boost from General Thetys and double damage from Demise) hits an enemy with over 110k special damage!

    As far as absolute strongest single attack, Barbatos has that at the moment. He has an attack that deals 90 dark damage. He's got a fairly respectable base power (3467) and can give himself double damage.

    Famperium and Fenrir have got great single target attacks (70 special damage and 65 special damage, respectively) but with base powers of 3454 and 3509, I think they're just outclassed by other heavy hitters. Looking at Fenrir (whose power is higher than Famperium's), for example, there are currently 35 monsters with a higher base power. Of those, 20 have an attack of equal or greater strength than Fenrir (and 5 of those are dark monsters: Baltasar, General Nishant, Nox the Condemned, Pa'Lhax, and Klectus) meaning that, everything else being equal, they WILL deal more damage than him.

    Of course, you've got the monsters you've got, so your options may be limited for a time (I own none of the VIPs for example).

    posted in General Discussion read more

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