• Scott Clark

    @angiechloe The crazy bit is, it wasn't even a money grab! Aside from buying maze coins for Graffiti Artist (VERY small $$$ by the usual standards of how much they make you spend to complete events), there wasn't a way to spend money to do better.

    It was purely a question of whether or not you have a sufficiently massive pile of dragons to overwhelm the enemies by sheer weight of numbers. There was not one single solitary thing you could do to affect your performance, by spending money or otherwise.

    posted in General Discussion read more
  • Scott Clark

    @nynaevelan Especially when one considers that almost all of the path was blocked at first, you have to get through most of it with only two cooldowns. And that’s assuming you didn’t need to put gold keys into the first two paths in order to get blues. Which of course you did. So you can’t even count on that, really you only have one cooldown to count on. Combined with the length of the path and the fact that so many of the opponents are stronger than the strongest dragons a player can possibly have, it’s pretty close to impossible. Ridiculous really.

    And that’s without even considering how the enemy gets to keep attacking with their strongest dragon’s best attack every round, while our dragons are stupid and pick weak attacks. There isn’t even any tactical thought - when you’re throwing a hundred dragons at each fight, who cares about elements? And when a 1v6 lets the 1 attack as often as the 6 do combined, picking targets isn’t even meaningful.

    I can’t help but notice that the three most recent new events types - Alliance races, puzzle islands, and now this, seem to be widely hated. That’s not a good sign for DC’s future.

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  • Scott Clark

    @_thespacebeing_ Probably not, the game says Color Splash only.

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  • Scott Clark

    @nynaevelan said in Dragon Rescue Tips and pc Strategies:

    I had an issue with the way dragons were used up but I was given a very good tip. I was told to pick one good fighter and let the others be weaker in order not to waste dragons. So far this works much better for me.

    I tried this. IMX it is an utterly horrible and completely unworkable strategy. The enemy will focus down your strong fighter, while ignoring the weaker ones. AND they get six shots at it for each shot it gets to take back. So unless that one is so strong they can solo the whole thing (only possible on the earlier rounds) it doesn't work at all. You need a more uniform power level so they can't take out your entire strength quickly.

    OTOH sending in swarm after swarm of wimps works out just fine.

    And when doing one of the fights with a big central enemy, always focus that one. The way the rounds work, taking out their support first just gives the big guy more attacks. Having those supports makes the big one WEAKER.

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  • Scott Clark

    I've kind of come to the conclusion that, given the recent proliferation of quest nodes in races/puzzles, and the general shortage of temp quests with which to do them, any permanent quests people have available should be held for those, rather than trying to get the quest dragons quickly. It's just not worth it, when running out of permanent quest cripples you so badly in some events. Those permanent quests should be viewed as an important limited resource, and consumed strategically, not willy-nilly.

    Do people agree? Disagree? Am I missing something?

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  • Scott Clark

    I agree with the cross-event complaint, and the ridiculous wait, but the number of doors could work if the acquisition of the keys were better balanced. Really, it depends on whether they want to make it more about the fights (fewer doors) or working out how to balance the keys (more doors). Either could work if done well.

    This was not done well.

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  • Scott Clark

    @v-1 Assuming that the popup which appears when you tap on the number of keys you currently have is accurate and comprehensive, then yes, you have accurately summarized the situation.

    If there were some error in that graphic, then these conclusions might not be correct after all - but I think we have to assume at this point that it is accurate. Certainly nobody has yet reported any information conflicting with it.

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  • Scott Clark

    @v-1 said in Dragon Rescue Tips and pc Strategies:

    There isn’t much to assess, though, as I have one green key and to unlock the door requires five green keys. As mentioned above, I don’t like the Graffiti Artist dragon and prefer to use my coins to progress along another path; it therefore seems then that I have nothing to do in this new event for the next two days, as I believe Scott Clark mentioned above in a discussion.

    Actually if you don't spend coins on Graffiti Artist, you won't get any further at all - as discussed later than that comment, his chests are the ONLY place to get red/green keys. The next two days is what it will take in order for YELLOW keys to become available.

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  • Scott Clark

    @nynaevelan said in Dragon Rescue Tips and pc Strategies:

    Unfortunately I did not write down the costs of the doors so I am not sure if my current notes are for door #2 or higher but so far on the easy path

    Easy Path (I am on node 11 now so far I have for the previous 3 doors - 5 green - 8 red - 3 yellow (this is the next door where I am)

    Thanks! Comparing against my current state, I can confirm that the 5 green is indeed door #2. Door #1 was 1 green from the starting 2g1r.

    Combining with your previous information, we can conclude that the first 7 Graffiti chests would get one to the 3y door, with 5g2r left over. Then there's one more door behind that with a currently-unknown cost.

    Which for me personally means that I have to write off Tempera in order to have a shot at Bookaday without spending more than I'm prepared to. A VR for a VR plus more experience with this new event type... I might do that.

    Also, take a look at the Orbs Shop - Equinox, Dolphin, Chainmail, and Deep Sea are specials for the next two days. Could this perhaps mean that they'll be required for the yellow key quest? Seems awfully random otherwise.

    posted in General Discussion read more
  • Scott Clark

    @nynaevelan I doubt they're random. The blue key chests aren't. And since those chests are the ONLY source of red/green keys, making them random would have required SP to either (a) make the average number of chests needed to complete the Rescue be substantially less than the number available, so that even with bad rolls completing the path would still be enough or (b) have some people completely unable to progress in the event purely because of bad luck.

    Assuming that they are indeed fixed (I'll be able to check the first one during the next collection interval), the first two chests will be enough for the second Easy door, with 2g1r left over.

    If the total R/G key numbers per door don't scale up at all (probably not true) and the R:G ratio lines up perfectly (could be true) it'd take the next four (so six total) to get to Bookaday. Likely the costs WILL scale up, but there's some chance they would only do so by adding gold keys, I suppose.

    Hopefully somebody will be able to reveal door costs at some point so that informed decisions can be made.

    posted in General Discussion read more

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