• Szymon Zin

    @Fox Yeah, would be nice if the combos at least changed. Is it really necessary to keep them with breedables?

    posted in General Discussion read more
  • Szymon Zin

    @Carlos So the control effects are staying single target? That sucks. "Talos is the Sun" just lost the soley purpose it had.

    posted in Bugs read more
  • Szymon Zin

    @David-ML It's the fault of Xiron's 2 turn possession. Which also is broken; it ignores everything (even abomination) apart from artifacts. Also, The immunity it applies instead of protecting it takes the 3rd turn away.

    @Carlos please, make this a priority. It makes Xiron even more OP than it already is and despite I use Ruby myself, I don't like that.

    posted in Bugs read more
  • Szymon Zin

    Lol. Zapomnij.

    You are kinda obligated to speak english here :)

    posted in Ideas Generator read more
  • Szymon Zin

    @ibobs72 many monsters are designed to freeze/possess consecutively for a few rounds. That kind of change would kill them.
    However, for future, extreme monsters like Xiron, it does make sense.

    posted in General Discussion read more
  • Szymon Zin

    @keki14 What's their point? Um. They block possession, nightmares and (in case of abomination) bleeding. That makes the difference.

    And the skill immunity does block the exclusive possessions, however it's not enough to say "Hacked" and such aren't the most OP effects in the game.

    posted in General Discussion read more
  • Szymon Zin

    Hackster will remain as the second best metal/mechanical denile monster. He was useless against Timerion anyway. People say he sucks now. Lol! He still has a 95% acurracy area stun, a single stop time and an improved version of Mechamancer's Devotion.

    Glitch... It would be better that way. Even if it was a normal possession, it still gives triple damage to the target; it's a stupidly powerful skill if successfully used against the enemy attacker. The "No Escape Thing" is like an unneded bonus. I realize people ranked these monsters for easy victories, however I do believe a compensation + keep the monster would do the job. Less for Glitch, because his cells were handed out a bunch of times, so... Yeah...

    posted in General Discussion read more
  • Szymon Zin

    @Haka-Taka Well... It was NOT announced in the game itself. That's something.

    I do believe that if "hacked" was treated just like the normal possession from the start, Hackster would STILL be loved; a monster with 3476 speed, AOE possession that doesn't miss, AOE stun with 95% accuracy, single possession + double damage that doesn't miss and a single magnetize + Stop Time that also doesn't miss makes an incredible monster already. Why make the possession, especially with that update in mind bypass the immunity to it?

    Edit: I agree. It is too late... Because SP realized how powerful Hackster is too late. But hey. They nerfed the harmless Yndra, also too late, so why not make some healthy (for the entire game) changes with the cost of receiving triple amount of rants and complaints for a couple of days?

    posted in General Discussion read more
  • Szymon Zin

    I don't feel like outspeeding a Hackster with over 10.000 speed. I don't want to max out an artifact just because that hamster exists. "My Scryb" Mhm. Thing is, before the update he could stop him. Now he can't. Besides, Scryb is not the only monster that got screwed over.

    Why mine & others' 130s, even if they were just Scrybs should be damned just because you want your rudicilous auto-attack-win Machine you invested into to remain a power creep? A bad trait and "you can outspeed him!!" are not enough to consider him an all-good not OP at all monster.

    I see 2 good ways out of this situation. Make "Hacked" let us choose what our monsters are going to do or nerf it completely by allowing the immunities to possession block the possession with a different name. Lol!

    Hackster has NEVER been advertised as a monster that can possess possession-immune monster. It has always been a "bonus" that has never been announced in the game itself.

    It's like with Kihaku now. Katsu Jinken always lands, even though it's supposed to be a 50%. (I'd like to add, I love Kihaku myself, because you seem to assume me being a "my monsters should rule yours should suck" person.)
    So! If all of the sudden that skill actually becomes a 50%, will everyone rage?
    "Hacked", "Corrupted" and such are renamed possession effects, everyone knows that. Why should they bypass the immunity? To me, it's the same as Oil Grease landing on an artifact. Hm. Would you say that it was fine, because oil grease isn't directly called a status effect and Artifact is an immunity to all status effects?

    posted in General Discussion read more
  • Szymon Zin

    In my opinion, this is a great idea. After the possession update, Hackster became way too overpowered. I hope it ends up happening.

    That update "nerfed" a lot of monsters. Why not NORMALIZE Hackster a bit?? I have him, I use him. The update that made him OP ended up with me hating him for being an almost upstoppable denier that renders most monsters that exist useless.

    posted in General Discussion read more

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