• Wicked Wickah 0

    Description:
    Long ago, someone tried to sneek into an ancient pyramid to steal the valuables inside. There were tons of traps inside which had killed the thief, and his death was extremely gruesome. After hundreds of years, explorers entered the pyramid to look for the treasures that no one managed to successfully take. One of them dropped a bag of Stardust on the thief's corpse, the Cosmic power brought him back to life.... looking as gruesome as he's ever been. That was how Kaecellius came to be.

    Kaecellius is a Magic Tank that can apply Stun and MegaStun. Kaecellius has an evolving trait: He has Mountain at rank 0, at rank 1, he gains immunity to Sunburn, and at rank 3, he gains MegaTaunt

    Stats:
    7656 Power
    79662 Life
    5720 Speed

    Trait:
    R0 - Mountain
    R1 - Sunburn Immunity
    R3 - MegaTaunt

    Relics:
    Trap/Shield

    Books:
    Undead, Evil Legions, Grand Prix, Cosmic Era

    Obtainable From:
    Horror of the Dessert Marathon

    [Default Skills]

    Quicksand:
    Deals low Earth damage to one enemy. Applies Quicksand to one enemy. Requires cooldown.
    (25 Damage/22 Stamina/1 Cooldown)

    The Uproar:
    Applies Daze to all enemies. Requires cooldown.
    (0 Damage/0 Stamina/1 Cooldown)

    [Tier 1]

    Ancient Trap:
    Deals low Special damage to one enemy. Applies Curse and Bleed to one enemy. Requires cooldown.
    (20 Damage/26 Stamina/2 Cooldown)

    into the Underground:
    Applies Stun to one enemy. Applies Bleed to all enemies. Requires cooldown.
    (0 Damage/46 Stamina/2 Cooldown)

    [Tier 2]

    Cosmic Restoration:
    Removes all negative status effects from itself. Requires cooldown.
    (0 Damage/32 Stamina/1 Cooldown)

    Curse of Corrosion:
    Deals low Magic damage to all enemies. Applies Bleed and Curse to all enemies. Requires cooldown.
    (20 Damage/50 Stamina/3 Cooldown)

    [Tier 3]

    Iron Sand Wall:
    Applies a 50% life shield and Torture Immunity to itself. Requires cooldown.
    (0 Damage/44 Stamina/3 Cooldown)

    Sandstone Slap:
    Deals low Earth damage to one enemy. Deals low Magic damage to one enemy. Applies MegaStun to one enemy. Requires cooldown.
    (40 Damage/63 Stamina/2 Cooldown)

    [Special Attack]
    Hot Sandstorm:
    Deals moderate Magic damage to all enemies. Applies Burn and Quicksands to all enemies.
    (30 Damage)

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  • Wicked Wickah 0

    Description:
    General Darmith summoned flames to burn down the entire forest and all creatures in it after he was freed. Hyperia ran after him to kill him for his evil crime, but he was too slow to keep up and couldn't catch him. The fire gave birth to Morrock, a monster made of pure flames and smoke, he stopped Darmith and brought him to Warmaster Zahra. Zahra kicked Morrock out because he was born from Fire and wasn't part of Nature. As he left angry, he met Wickah, who welcomed him to her swamp with pleasure. Morrock helped Wickah by protecting her swamp from any invasions.

    Morrock is a Fire Curser with a few supporting skills. Morrock has an evolving trait: He's immune to Burn and Ignite at rank 0, he replaces it with Torture Immunity at rank 1, and finally at rank 3, he applies Ignite to all enemies at the start of every battle.

    Stats:
    7469 Power
    72384 Life
    5896 Speed

    Trait:
    R0 - Burn and Ignite Immunity
    R1 - Torture Immunity (Replaces Burn and Ignite Immunity)
    R3 - SC: Area Ignite

    Relics:
    Amulet/Mask

    Books:
    Spirit, Good Legions, Cosmic Era (Yeah no, i'm bad with books)

    Obtainable From:
    Revolution Maze

    [Default Skills]

    Burnt to Ashes:
    Applies Burn to one enemy.
    (0 Damage/0 Stamina/0 Cooldown)

    Crisp Air:
    Applies Ignite to all enemies.
    (0 Damage/22 Stamina/0 Cooldown)

    [Tier 1]

    Swamp Fire:
    Deals low Fire damage to one enemy. Applies Burn and Ignite to one enemy. Requires cooldown.
    (20 Damage/27 Stamina/2 Cooldown)

    Fog:
    Deals very low Special damage to all enemies. Applies Blind to all enemies.
    (10 Damage/34 Stamina/1 Cooldown)

    [Tier 2]

    Wall of Immolation:
    Applies a 33% Life Shield, a 50% Damage Mirror and Torture Immunity to all allies. Requires cooldown.
    (0 Damage/13 Stamina/2 Cooldown)

    Pollution:
    Deals heavy Special damage to one enemy. Removes positive status effects from one enemy. Applies Daze to one enemy. Requires cooldown.
    (45 Damage/42 Stamina/2 Cooldown)

    [Tier 3]

    Fight Fire With Fire:
    Deals low Fire damage to all enemies. Applies Burn, Ignite and Fire Weakness to all enemies. Requires cooldown.
    (25 Damage/34 Stamina/3 Cooldown)

    Protector's Will:
    Deals moderate Special damage to one enemy. Applies a 50% Life Shield to all allies. Requires cooldown.
    (40 Damage/39 Stamina/2 Cooldown)

    [Special Attack]
    Morrock, The Swamp's Fury:
    Deals insane Fire damage to all enemies. Applies Burn and Fire Weakness to all allies. Applies Dodge Area to itself.
    (90 Damage)'

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  • Wicked Wickah 0

    Description:
    Lumiscent is a mysterious creature, and the only one made of pure Cosmic dust! He agreed to team up with Lindworm to end the Cosmic Era due to the fact that monsters are taking advantage of the Stardust's powers. Now that Lindworm has the most knowledgable monster about the Stardust's effects, it would be easy to end this Era once and for all.

    Lumiscent is a Light support with turn transfers and accuracy reducing moves. Lumiscent has an evolving trait: He's Tough at rank 0, he gains immunity to Blind at rank 1, and gains Precision at the start of every battle at rank 3.

    Stats:
    7414 Power
    72987 Life
    5951 Speed

    Trait:
    R0 - Tough
    R1 - Blind Immunity
    R3 - SC: Precision

    Relics:
    Staff/Banner

    Books:
    Spirits, Underworld, Cosmic Era

    Obtainable From:
    Floor of Luminescent Maze

    [Default Skills]

    Light Up The Road:
    Deals low Light damage to one enemy. Applies Blind to one enemy.
    (20 Damage/0 Stamina/0 Cooldown)

    Hall of Gems:
    Deals low Magic damage to all enemies. Applies Daze to all enemies. Requires cooldown.
    (20 Damage/32 Stamina/1 Cooldown)

    [Tier 1]

    Blooming Stardust:
    Applies Life and Stamina Regeneration to one ally. Requires cooldown.
    (0 Damage/26 Stamina/2 Cooldown)

    Sight Absorbtion:
    Deals heavy Light damage to one enemy. Applies Blind to one enemy. Requires cooldown.
    (45 Damage/23 Stamina/1 Cooldown)

    [Tier 2]

    Blessings of the Distant Star:
    Applies Stamina' Regeneration to one ally. Heals one ally by 50%. Requires cooldown.
    (0 Damage/34 Stamina/2 Cooldown:*

    The Bright Side:
    Removes all negative status effects from all allies. Removes all positive status effects from all enemies. Requires cooldown.
    (0 Damage/40 Stamina/3 Cooldown)

    [Tier 3]

    Light Them All!:
    Deals low Special damage to all enemies. Applies Blind, Daze and Sunburn to all enemies. Requires cooldown.
    (20 Damage/51 Stamina/3 Cooldown)

    The Flow:
    Applies Evasion to one ally. Gives 1 extra turn to one ally. Requires cooldown.
    (0 Damage/47 Stamina/3 Cooldown)

    [Special Attack]
    Portal to the Past:
    Removes all positive status effects from all enemies. Disables trait on all enemies. Applies Baby Reversion to all enemies.

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  • Wicked Wickah 0

    Description:
    Rootzelle has always been a lonely monster until she met Tremur, whom she became friends with lateron. Rootzelle never had to spend any time alone until they went on a heated argument and parted ways. Sadness has turned her into a tough monster that doesn't need any friends.

    Rootzelle is a Cosmic Grakon Nature Controller with Stun and Cooldown Activation skills. She can apply Poison, Curse and Bleed or apply Stun to one enemy and gain an extra turn. Rootzelle has an evolving trait: She's Hardened at rank 0, she gains Possession Immunity at rank 1, and gains Dodge Area at the start of every battle at rank 3.

    Stats:
    7359 Power
    72384 Life
    5962 Speed

    Trait:
    R0 - Hardened
    R1 - Possession Immunity
    R3 - SC: Dodge Area

    Relics:
    Mask/Essence

    Books:
    Spirits, Good Legions, Cosmic Era

    Obtainable From:
    Exclusive Legends Pass

    [Default Skills]

    Oak Woods:
    Deals moderate Nature damage to one enemy.
    (40 Damage/22 Stamina/0 Cooldown)

    Leaf Cyclone:
    Deals low Nature damage to all enemies.
    (20 Damage/22 Stamina/0 Cooldown)

    [Tier 1]

    Dissolving Breath:
    Deals low Nature damage to one enemy. Applies Poison, Curse and Bleed to one enemy. Requires cooldown.
    (25 Damage/27 Stamina/2 Cooldown)

    Guardian of the Forest:
    Deals low Special damage to one enemy. Activates all cooldowns on one enemy. Requires cooldown.
    (20 Damage/19 Stamina/1 Cooldown)

    [Tier 2]

    Rotting to death:
    Applies Stun and Curse to one enemy. Gives 1 extra turn to itself. Requires cooldown.
    (0 Damage/26 Stamina/2 Cooldown)

    Wild Roots:
    Activates all cooldowns on all enemies. Requires cooldown.
    (0 Damage/34 Stamina/2 Cooldown)

    [Tier 3]

    Smashing Trees:
    Removes all positive status effects from one enemy. Deals moderate Nature damage to one enemy. Applies Poison to one enemy. Requires cooldown.
    (40 Damage/29 Stamina/2 Cooldown)

    Trophical Bombardment:
    Activates all cooldowns on one enemy. Applies Stun and Bleed to all enemies. Requires cooldown.
    (0 Damage/14 Stamina/3 Cooldown)

    posted in Creativity read more
  • Wicked Wickah 0

    Max Brow is hosting a contest, so i figured out why not join

    Description:
    Singularis casted a blackhole to destroy meteors for pleasure, little did he know that there was a monster called Ferromagnet inside one of them. He was trapped for years, but after he empowered himself using Stardust that was sucked by the blackhole, he became strong enough to break his way out. That was the rise of Ferromagnet.

    Ferromagnet is a Metal Attacker with impressive damage output and Cooldown Activation. He can apply Nanovirus, Metal Weakness, Bleed and Daze or buff himself with Double Damage while also applying Skill Mirror. Ferromagnet has an evolving trait: At rank 0 he's immune to Blind, he gains Hardened at rank 1, and at rank 3, he becomes immune to Stun at the start of every battle.

    Stats:
    7656 Power
    72384 Life
    5841 Speed

    Trait:
    R0 - Blind Immunity
    R1 - Hardened
    R3 - SC: Stun Immunity

    Relics:
    Sword/Sword

    Books:
    Superheroes, Grand Prix, Cosmic Era

    Obtainable From:
    Rage of Outer Space Marathon

    [Default Skills]

    Void Arrow:
    Deals low Dark damage to one enemy. Applies Metal Weakness to one enemy.
    (25 Damage/0 Stamina/0 Cooldown)

    Corrosive Meteor:
    Deals low Metal damage to all enemies. Applies Daze to all enemies.
    (20 Damage/32 Stamina/0 Cooldown)

    [Tier 1]

    Infected Punch:
    Deals moderate Metal damage to one enemy. Applies Nanovirus and Bleed to one enemy.
    (40 Damage/31 Stamina/0 Cooldown)

    Universal Shower:
    Deals moderate Special damage to all enemies. Applies Metal Weakness to all enemies. Requires cooldown.
    (30 Damage/45 Stamina/2 Cooldown)

    [Tier 2]

    Ferromagnet's Barrage!:
    Deals low Metal damage to one enemy. Deals low Special damage to one enemy. Deals low Dark damage to one enemy. Requires cooldown.
    (75 Damage/44 Stamina/2 Cooldown)

    Storm of the Galaxy:
    Deals heavy Metal damage to all enemies. Applies Nanovirus and Daze to all enemies. Requires cooldown.
    (45 Damage/53 Stamina/3 Cooldown)

    [Tier 3]

    Inertia Wave:
    Deals heavy Special damage to one enemy. Activates all cooldowns on one enemy. Applies Bleed to one enemy. Requires cooldown.
    (45 Damage/46 Stamina/2 Cooldown)

    Intergalactic Warrior:
    Applies Double Damage and Skill Mirror to itself. . Requires cooldown.
    (0 Damage/43 Stamina/3 Cooldown)

    [Special Attack]
    Reduced to Ashes:
    Activates all cooldowns on all enemies. Applies Burn, Ignite and Nanovirus to all enemies.

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  • Wicked Wickah 0

    Doesn't apply Evasion or PEP

    Other than that it's pog, i liked it

    posted in Creativity read more
  • Wicked Wickah 0

    Description:
    This otter used to be a peasant in a village of mammals, until he decided to steal Stardust from his ancestors and empower himself so that he could live on dangerous adventures. On his way, he made allies and formed a clan of mammals called Maul Obsidius, he has conquered many islands and became more powerful and infamous as time flies. This animal became a mighty leader that will rule with an iron fist, he's Lord Otter now.

    Lord Otter is an Earth controller with Freeze and accuracy reducing skills. He can apply Blind, Daze, Sunburn and Quicksands to his enemies. At the cost of his own Stamina, he can Freeze all enemies for 2 turns! Lord Otter has an evolving trait: He's immune to Burn at rank 0, he gains Sunburn Immunity at rank 1, and gains True Vision at the start of every battle at rank 3.

    Stats:
    7392 Power
    72384 Life
    5951 Speed

    Trait:
    R0 - Burn Immunity
    R1 - Sunburn Immunity
    R3 - SC: True Vision

    Relics:
    Sword/Trap

    Books:
    Good Legions, Quest, Christmas (Limited Time)

    Obtainable From:
    Lord Otter's quest

    [Basic Attacks]

    Aes Insula:
    Applies Freeze to one enemy.
    (0 Damage/0 Stamina/0 Cooldown)

    Aegis:
    Deals low Earth damage to one enemy. Applies Sunburn to one enemy.
    (20 Damage/35 Stamina/0 Cooldown)

    [Tier 1]

    Empyrean:
    Deals moderate Earth damage to one enemy. Applies Blind, Daze and Sunburn to one enemy. Requires cooldown.
    (40 Damage/37 Stamina/2 Cooldown)

    Alalea's Riches:
    Deals low Special samage to all enemies. Applies Sunburn and Daze to all enemies. Requires cooldown.
    (25 Damage/40 Stamina/2 Cooldown)

    [Tier 2]

    Scorching Fur:
    Applies Torture Immunity and True Vision to itself. Requires cooldown.
    (0 Damage/34 Stamina/1 Cooldown)

    Freeze the Traitors:
    Applies Freeze and Drowned to all enemies. Requires cooldown.
    (0 Damage/45 Stamina/2 Cooldown)

    [Tier 3]

    Ice Shroud:
    Deals moderate Water damage to one enemy. Applies Blind and Freeze to one enemy. Requires cooldown.
    (40 Damage/45 Stamina/2 Cooldown)

    For Cerulea!!!:
    Deals moderate Earth damage to all enemies. Applies MegaFreeze to all enemies. Removes 100% of Stamina from itself. Requires cooldown.
    (35 Damage/75 Stamina/3 Cooldown)

    [Special Attack]

    Polluted Land:
    Applies Poison and Curse to all enemies. Removes 50% of total life from all enemies.

    posted in Creativity read more

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