• Wicked Wickah 0

    Fire Tank and Torturer with Shields and Positive Effect Protection

    After all the Lutum was unearthed from the Cardinal Forest, Blazeon, a member of Rador's gang, was tormented by the effects of Lutum. Aside from getting stronger, he mutated into an massive, toxic and ugly beast, he then got kicked out of his gang for his terrible attitude. Blazeon is willing to find a way to reverse this curse and get back to normal at all costs.

    Stats:
    8184 Power
    94099 Life
    6215 Speed

    Trait:
    R0 - Taunt
    R1 - Freeze Immunity
    R3 - SC: Torture Immunity

    Relics:
    Armor/Trap

    Books:
    Villains, Undead, Soul's Lair, Corrupted Era

    Obtainable From:
    Bounty Hunt

    [Default Skills]

    Bad Game:
    Deals moderate Fire damage to one enemy. Applies Ignite to one enemy.
    (35 Damage/22 Stamina/0 Cooldown)

    Ez:
    Applies Poison to all enemies.
    (0 Damage/0 Stamina/0 Cooldown)

    [Tier 1]

    Trash Aim:
    Deals moderate Fire damage to one enemy. Applies Total Blind to one enemy. Requires cooldown.
    (30 Damage/31 Stamina/2 Cooldown)

    Pro Armor:
    Applies a 50% life Shield to itself. Applies Positive Effects Protection to itself. Requires cooldown.
    (0 Damage/30 Stamina/2 Cooldown)

    [Tier 2]

    MAD CUZ BAD:
    Applies Double Damage to one ally. Applies Minor Blind to one ally. Requires cooldown.
    (0 Damage/27 Stamina/2 Cooldown)

    Skill Issue:
    Deals moderate Special damage to all enemies. Applies Burn and Ignite to all enemies. Requires cooldown.
    (25 Damage/56 Stamina/3 Cooldown)

    [Tier 3]

    Good Game, Easy, No Rematch:
    Removes all negative status effects from itself. Applies a 30% life Shield and Torture Immunity to itself. Requires cooldown.
    (0 Damage/48 Stamina/2 Cooldown)

    Dog Water:
    Deals low Water damage to all enemies. Applies Drowned and Poison to all enemies. Requires cooldown.
    (20 Damage/35 Stamina/2 Cooldown)

    [Special Attack]
    Literal Battery Acid:
    Applies a 100% Life Shield, Damage Protection and Positive Effects Protection to itself. Applies Total Blind to all enemies.

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  • Wicked Wickah 0

    Description:
    Thunder Attacker with Positive Effects Protection

    Wildbird and Rara Avis were walking in the Cardinal Forest when The Lord unearthed all the Lutum, corrupting Wildbird's body and putting him under his control. Instead of helping monsters in need, he and Fayemalice would harm anyone in order to fullfil their Lord's orders.

    Stats:
    8756 Power
    87766 Life
    6336 Speed

    Trait:
    R0 - Hardened
    R1 - Possession Immunity
    R3 - SC: Positive Effects Protection

    Relics:
    Sword/Essence

    Books:
    Evil Legions, Winged, Villains, Corrupted Era

    Obtainable From:
    Rise of the Evil Root Marathon

    [Default Skills]:

    The Beacon Was Corrupted!:
    Deals moderate Thunder damage to one enemy.
    (35 Damage/22 Stamina/0 Cooldown)

    No Longer Heroic:
    Deals low Thunder damage to all enemies,
    (15 Damage/32 Stamina/0 Cooldown)

    [Tier 1]

    Rise and Shine:
    Deals moderate Thunder damage to one enemy. Applies Shock and Sunburn to one enemy. Requires cooldown.
    (40 Damage/28 Stamina/1 Cooldown)

    Apocalyptic Monstrousity:
    Applies Damage Boost and Positive Effects Protection to itself. Requires cooldown.
    (0 Damage/50 Stamina/2 Cooldown)

    [Tier2]

    Wubba Lubba Dub Dub:
    Deals moderate Special damage to all enemies. Applies Shock to all enemies. Requires cooldown.
    (35 Damage/64 Stamina/3 Cooldown)

    Unholy Pecks of Evil:
    Deals moderate Physical damage to one enemy. Applies Stun to one enemy. Deals very low Physical damage to all enemies. Requires cooldown.
    (30 + Area 10 Damage/56 Stamina/2 Cooldown)'

    [Tier 3]

    To Obey And Destroy:
    Deals very heavy Thunder damage to one enemy. Applies Shock and Sunburn to one enemy. Requires cooldown.
    (55 Damage/73 Stamina/3 Cooldown)

    Phoenix Ascension:
    Applies Pierce(1 turn) to itself. Gives 1 extra turn to itself. Requires cooldown.
    (0 Damage/46 Stamina/3 Cooldown)

    [Special Attack]
    Split in Personality:
    Deals heavy Special damage to all enemies. Applies Sunburn to all enemies.
    (45 Damage)

    posted in Creativity read more
  • Wicked Wickah 0

    Description:
    Pulseprism was fighting the Cosmic dark energy that tried to corrupt his little sister Astra. He couldn't keep up and the darkness has entered his sister's body. However, Astra didn't become evil, she managed to vanquish the dark energy from the inside with ease, releasing all the Cosmic energy and turning herself into a Cosmic.

    Astra is a Thunder Attacker with Damage Buffs. She can deal damage, apply Shock and heal herself in one move. Astra has an Evolving Trait: at rank 0, she's Hardened, at rank 1, she becomes immune to Nightmares, at rank 3, she receives less damage from Dark attacks.

    Stats:
    7568 Power
    69971 Life
    5632 Speed

    Trait:
    R0 - Hardened
    R1 - Nightmares Immunity
    R3 - Dark Protection

    Relics:
    Sword/Trap

    Books:
    Spirit, Good Legions, Female, Winged, Families, Cosmic Era

    Obtainable From:
    Astra's tales

    [Default Skills]

    Electrocution:
    Deals moderate Thunder damage to one enemy.
    (35 Damage/22 Stamina/0 Cooldown)

    Crystal Shards:
    Deals low Light damage to all enemies. Requires cooldown.
    (20 Damage/32 Stamina/1 Cooldown)

    [Tier 1]

    Bashing Lightning:
    Deals moderate Thunder damage to one enemy. Applies Daze and Shock to one enemy.
    (35 Damage/36 Stamina/0 Cooldown)

    Maximum Capacity:
    Applies Damage Boost and Stamina Regeneration to itself. Requires cooldown.
    (0 Damage/22 Stamina/2 Cooldown)

    [Tier 2]

    Striking Energy:
    Deals moderate Light damage to all enemies. Applies Sunburn to all enemies. Requires cooldown.
    (35 Damage/38 Stamina/2 Cooldown)

    Volt Surge:
    Deals very heavy Thunder damage to one enemy. Applies Shock and Sunburn to one enemy. Requires cooldown.
    (55 Damage/46 Stamina/2 Cooldown)

    [Tier 3]

    Pulsing Body:
    Applies Double Damage and True Vision to itself. Requires cooldown.
    (0 Damage/52 Stamina/2 Cooldown)

    Release Catastrophe:
    Deals moderate Thunder damage to all enemies. Applies Shock to all enemies. Heals itself by 30%. Requires cooldown.
    (40 Damage/52 Stamina/3 Cooldown)

    [Special Attack]
    Bad Weather:
    Deals very heavy Dark damage to all enemies. Applies Drowned, Shock and Vunlerable to all enemies.

    posted in Creativity read more
  • Wicked Wickah 0

    Description:
    Long ago, someone tried to sneek into an ancient pyramid to steal the valuables inside. There were tons of traps inside which had killed the thief, and his death was extremely gruesome. After hundreds of years, explorers entered the pyramid to look for the treasures that no one managed to successfully take. One of them dropped a bag of Stardust on the thief's corpse, the Cosmic power brought him back to life.... looking as gruesome as he's ever been. That was how Kaecellius came to be.

    Kaecellius is a Magic Tank that can apply Stun and MegaStun. Kaecellius has an evolving trait: He has Mountain at rank 0, at rank 1, he gains immunity to Sunburn, and at rank 3, he gains MegaTaunt

    Stats:
    7656 Power
    79662 Life
    5720 Speed

    Trait:
    R0 - Mountain
    R1 - Sunburn Immunity
    R3 - MegaTaunt

    Relics:
    Trap/Shield

    Books:
    Undead, Evil Legions, Grand Prix, Cosmic Era

    Obtainable From:
    Horror of the Dessert Marathon

    [Default Skills]

    Quicksand:
    Deals low Earth damage to one enemy. Applies Quicksand to one enemy. Requires cooldown.
    (25 Damage/22 Stamina/1 Cooldown)

    The Uproar:
    Applies Daze to all enemies. Requires cooldown.
    (0 Damage/0 Stamina/1 Cooldown)

    [Tier 1]

    Ancient Trap:
    Deals low Special damage to one enemy. Applies Curse and Bleed to one enemy. Requires cooldown.
    (20 Damage/26 Stamina/2 Cooldown)

    into the Underground:
    Applies Stun to one enemy. Applies Bleed to all enemies. Requires cooldown.
    (0 Damage/46 Stamina/2 Cooldown)

    [Tier 2]

    Cosmic Restoration:
    Removes all negative status effects from itself. Requires cooldown.
    (0 Damage/32 Stamina/1 Cooldown)

    Curse of Corrosion:
    Deals low Magic damage to all enemies. Applies Bleed and Curse to all enemies. Requires cooldown.
    (20 Damage/50 Stamina/3 Cooldown)

    [Tier 3]

    Iron Sand Wall:
    Applies a 50% life shield and Torture Immunity to itself. Requires cooldown.
    (0 Damage/44 Stamina/3 Cooldown)

    Sandstone Slap:
    Deals low Earth damage to one enemy. Deals low Magic damage to one enemy. Applies MegaStun to one enemy. Requires cooldown.
    (40 Damage/63 Stamina/2 Cooldown)

    [Special Attack]
    Hot Sandstorm:
    Deals moderate Magic damage to all enemies. Applies Burn and Quicksands to all enemies.
    (30 Damage)

    posted in Creativity read more
  • Wicked Wickah 0

    Description:
    General Darmith summoned flames to burn down the entire forest and all creatures in it after he was freed. Hyperia ran after him to kill him for his evil crime, but he was too slow to keep up and couldn't catch him. The fire gave birth to Morrock, a monster made of pure flames and smoke, he stopped Darmith and brought him to Warmaster Zahra. Zahra kicked Morrock out because he was born from Fire and wasn't part of Nature. As he left angry, he met Wickah, who welcomed him to her swamp with pleasure. Morrock helped Wickah by protecting her swamp from any invasions.

    Morrock is a Fire Curser with a few supporting skills. Morrock has an evolving trait: He's immune to Burn and Ignite at rank 0, he replaces it with Torture Immunity at rank 1, and finally at rank 3, he applies Ignite to all enemies at the start of every battle.

    Stats:
    7469 Power
    72384 Life
    5896 Speed

    Trait:
    R0 - Burn and Ignite Immunity
    R1 - Torture Immunity (Replaces Burn and Ignite Immunity)
    R3 - SC: Area Ignite

    Relics:
    Amulet/Mask

    Books:
    Spirit, Good Legions, Cosmic Era (Yeah no, i'm bad with books)

    Obtainable From:
    Revolution Maze

    [Default Skills]

    Burnt to Ashes:
    Applies Burn to one enemy.
    (0 Damage/0 Stamina/0 Cooldown)

    Crisp Air:
    Applies Ignite to all enemies.
    (0 Damage/22 Stamina/0 Cooldown)

    [Tier 1]

    Swamp Fire:
    Deals low Fire damage to one enemy. Applies Burn and Ignite to one enemy. Requires cooldown.
    (20 Damage/27 Stamina/2 Cooldown)

    Fog:
    Deals very low Special damage to all enemies. Applies Blind to all enemies.
    (10 Damage/34 Stamina/1 Cooldown)

    [Tier 2]

    Wall of Immolation:
    Applies a 33% Life Shield, a 50% Damage Mirror and Torture Immunity to all allies. Requires cooldown.
    (0 Damage/13 Stamina/2 Cooldown)

    Pollution:
    Deals heavy Special damage to one enemy. Removes positive status effects from one enemy. Applies Daze to one enemy. Requires cooldown.
    (45 Damage/42 Stamina/2 Cooldown)

    [Tier 3]

    Fight Fire With Fire:
    Deals low Fire damage to all enemies. Applies Burn, Ignite and Fire Weakness to all enemies. Requires cooldown.
    (25 Damage/34 Stamina/3 Cooldown)

    Protector's Will:
    Deals moderate Special damage to one enemy. Applies a 50% Life Shield to all allies. Requires cooldown.
    (40 Damage/39 Stamina/2 Cooldown)

    [Special Attack]
    Morrock, The Swamp's Fury:
    Deals insane Fire damage to all enemies. Applies Burn and Fire Weakness to all allies. Applies Dodge Area to itself.
    (90 Damage)'

    posted in Creativity read more
  • Wicked Wickah 0

    Description:
    Lumiscent is a mysterious creature, and the only one made of pure Cosmic dust! He agreed to team up with Lindworm to end the Cosmic Era due to the fact that monsters are taking advantage of the Stardust's powers. Now that Lindworm has the most knowledgable monster about the Stardust's effects, it would be easy to end this Era once and for all.

    Lumiscent is a Light support with turn transfers and accuracy reducing moves. Lumiscent has an evolving trait: He's Tough at rank 0, he gains immunity to Blind at rank 1, and gains Precision at the start of every battle at rank 3.

    Stats:
    7414 Power
    72987 Life
    5951 Speed

    Trait:
    R0 - Tough
    R1 - Blind Immunity
    R3 - SC: Precision

    Relics:
    Staff/Banner

    Books:
    Spirits, Underworld, Cosmic Era

    Obtainable From:
    Floor of Luminescent Maze

    [Default Skills]

    Light Up The Road:
    Deals low Light damage to one enemy. Applies Blind to one enemy.
    (20 Damage/0 Stamina/0 Cooldown)

    Hall of Gems:
    Deals low Magic damage to all enemies. Applies Daze to all enemies. Requires cooldown.
    (20 Damage/32 Stamina/1 Cooldown)

    [Tier 1]

    Blooming Stardust:
    Applies Life and Stamina Regeneration to one ally. Requires cooldown.
    (0 Damage/26 Stamina/2 Cooldown)

    Sight Absorbtion:
    Deals heavy Light damage to one enemy. Applies Blind to one enemy. Requires cooldown.
    (45 Damage/23 Stamina/1 Cooldown)

    [Tier 2]

    Blessings of the Distant Star:
    Applies Stamina' Regeneration to one ally. Heals one ally by 50%. Requires cooldown.
    (0 Damage/34 Stamina/2 Cooldown:*

    The Bright Side:
    Removes all negative status effects from all allies. Removes all positive status effects from all enemies. Requires cooldown.
    (0 Damage/40 Stamina/3 Cooldown)

    [Tier 3]

    Light Them All!:
    Deals low Special damage to all enemies. Applies Blind, Daze and Sunburn to all enemies. Requires cooldown.
    (20 Damage/51 Stamina/3 Cooldown)

    The Flow:
    Applies Evasion to one ally. Gives 1 extra turn to one ally. Requires cooldown.
    (0 Damage/47 Stamina/3 Cooldown)

    [Special Attack]
    Portal to the Past:
    Removes all positive status effects from all enemies. Disables trait on all enemies. Applies Baby Reversion to all enemies.

    posted in Creativity read more
  • Wicked Wickah 0

    Description:
    Rootzelle has always been a lonely monster until she met Tremur, whom she became friends with lateron. Rootzelle never had to spend any time alone until they went on a heated argument and parted ways. Sadness has turned her into a tough monster that doesn't need any friends.

    Rootzelle is a Cosmic Grakon Nature Controller with Stun and Cooldown Activation skills. She can apply Poison, Curse and Bleed or apply Stun to one enemy and gain an extra turn. Rootzelle has an evolving trait: She's Hardened at rank 0, she gains Possession Immunity at rank 1, and gains Dodge Area at the start of every battle at rank 3.

    Stats:
    7359 Power
    72384 Life
    5962 Speed

    Trait:
    R0 - Hardened
    R1 - Possession Immunity
    R3 - SC: Dodge Area

    Relics:
    Mask/Essence

    Books:
    Spirits, Good Legions, Cosmic Era

    Obtainable From:
    Exclusive Legends Pass

    [Default Skills]

    Oak Woods:
    Deals moderate Nature damage to one enemy.
    (40 Damage/22 Stamina/0 Cooldown)

    Leaf Cyclone:
    Deals low Nature damage to all enemies.
    (20 Damage/22 Stamina/0 Cooldown)

    [Tier 1]

    Dissolving Breath:
    Deals low Nature damage to one enemy. Applies Poison, Curse and Bleed to one enemy. Requires cooldown.
    (25 Damage/27 Stamina/2 Cooldown)

    Guardian of the Forest:
    Deals low Special damage to one enemy. Activates all cooldowns on one enemy. Requires cooldown.
    (20 Damage/19 Stamina/1 Cooldown)

    [Tier 2]

    Rotting to death:
    Applies Stun and Curse to one enemy. Gives 1 extra turn to itself. Requires cooldown.
    (0 Damage/26 Stamina/2 Cooldown)

    Wild Roots:
    Activates all cooldowns on all enemies. Requires cooldown.
    (0 Damage/34 Stamina/2 Cooldown)

    [Tier 3]

    Smashing Trees:
    Removes all positive status effects from one enemy. Deals moderate Nature damage to one enemy. Applies Poison to one enemy. Requires cooldown.
    (40 Damage/29 Stamina/2 Cooldown)

    Trophical Bombardment:
    Activates all cooldowns on one enemy. Applies Stun and Bleed to all enemies. Requires cooldown.
    (0 Damage/14 Stamina/3 Cooldown)

    posted in Creativity read more

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