• xargul

    I agree with Ekto's view. And for me playing a game where you can't miss or you can't get wreck by a special would be boring and not better than solving a jigsaw puzzle. The best way is to ask to avoid having too powerful specials released, that is the more reasonable thing to do without denaturing the game, maybe see some more specials that target only one ennemy too since most are AoEs. The important thing as Ekto said is that it would simply further the gap between the strongest account and lower ones. If it comes to that I know that anyone who does not have an arsenal similar to mine will be unable to set up a defense that gives me any difficulty. On the other even though some specials are very annoying or too OP, you have now some ways to tank them up, let the storm pass and continue: not easy (especially if you face higher ranked monsters) but I've done it before with lower ranked teams against fully ranked before getting the account as solid as it is now, that's impossible if that happens at an inappropriate moment but that's a X factor that is necessary to keep a proper and enjoyable gameplay.

    posted in General Discussion read more
  • xargul

    At first sight I'd like to understand the logic and how he can apply damage boost, true vision and bleed to itself with his skill group 1 "Failed step to humanity" since he is an artifact (unless the purpose is to make him use his skill group 4 "the Posthuman" first)?
    Second The ultimate is quite too much: you should have allowed him to kill all ennemies instantly that would have been much faster than going through the pain of looking at an entire team getting wrecked once this attack has been triggered. That's a lazy one in my opinion.

    posted in Monster Discussion read more
  • xargul

    @david-ml From what i tested unfortunately, mega taunt when combined with skill mirror has some issue: indeed the mega taunt sucks everything you throw at it (in my case removal of positive effects) but one of the other monster reflected the skill which I think is wrong; if you push the logic of mega taunt only Dunn ra should be targeted resulting in the skill mirror of other monsters to not get triggered. Bug or something that was not considered during implementation maybe?

    posted in General Discussion read more
  • xargul

    Tapas Maker: Will instantaneously kills Thalassa and delete the monster from the opponent's account if ranked 4 and above. If no thalasssa is present on the battlefield will kill any monster with a bugged skill or behavior.

    posted in Ideas Generator read more
  • xargul

    That somehow balance the impact of evasion on a fight and it is not a bad thing. Plus only stamina drain relics can bypass it which is easily buffered by stamina gain relics in return so I don't see it as much an issue.

    posted in General Discussion read more
  • xargul

    Could we get an answer to that or was it a sneaky move expected to go unnoticed? @Fox

    posted in General Discussion read more
  • xargul

    @skeelmaster Totally agree. Unless they implement some differences between matchmaking for higher ranked teams and lower ranked (since pools of possible opponents vary hugely according to your rank), there will have to be some concession to make. In any case, no match is impossible to bear on the long run.

    posted in General Discussion read more
  • xargul

    @marianne-van-es The problem is that we already know all these information, what we need is a solution fast. Whether they need to dichotomize the matchmaking system for allowing both lower and higher ranked teams is their problem; that is just not normal to have matchmaking issue each time you lose 1 or 2 players neither is normal that if we want to match we need to recruit proxy accounts as fillers to have a proper number of players (no fun for us or these fillers since they would likely not even get a turn in the war they would help us to match). SP 's reactivity is still too slow on this matter, whatever amount of effort they put in it, it is still not good enough. Race, holidays or whatever still does not justify the persisting issue as well and that really bothers a good number of players.

    posted in General Discussion read more
  • xargul

    @testcyp With Sherazar, Ekto's attacker would not be able to miss even if he wanted to..

    posted in General Discussion read more
  • xargul

    The big deal is indeed consistency within control effects. Recently frozen was introduced as well as the change that allowed freeze/stun immunity to protect against their megaversion: this was not a small change in the game meta and they should finish the job asap regarding possession. It was said, it should be done that's all. In my opinion it should be prioritized over the whining of a few cry babies who lost because of specials triggers (without counting the times specials was to their advantage as well of course). I don't mind the change over special probability to occur but it should have been done after, that's all what i think.

    posted in General Discussion read more

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